A basic section with a sliding track feature. Other accessories, such as a log mill or a pallet crane, could be incorporated as well.
This segment incorporates tunnels, elevated bridges, and dramatic, craggy hills. Trains navigate up through the hills using a series of switchbacks. Retaining walls, piers, snow sheds, and a mine operation can be built into the terrain. Tunnels are required on multiple lines and at multiple levels. This requires a lot of creative carpentry with details to be worked out as they arise. Consideration must also be given to keeping the module light enough.
An end module that incorporates a switchback. The edge of the module could be a shoreline, harbor, mountain, dam, international border, cliff, or other feature that represents a logical endpoint. The segment could be oriented 90° and hook to the left, right, or tee. Grade changes could be integrated, as well as a small yard, factory, or port.
A segment with a turntable and engine house. Space in a standard module may be too limiting - consider a bulge or right-angle arrangement that can supports both the turntable and roundhouse. The turntable could be easily constructed using an aluminum lazy susan set into the table.
This is a section that can be used to join standard or crossover segments. Using a freightyard as the basic design, the sidings are configured to align with either segment type at either end. When incorporating this into a table configuration, 4 bumpers are required to terminate the open ends. A rolling crane, pallet docks, and other yard features integrate well with this arrangement.
Typically trains pass through, but it does allow trains to shift to a siding to bypass oncoming trains.
A turnaround with multiple levels and a return to the main playing area.
A branch mid-segment.
Make-up End Yard
This pair of segments incorporate many elements found in a yard. This could be made as a single segment - but transportating the module would be more difficult.